Corel Painter X3 Win/Mac, EDU, EN User's Guide Page 642

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Using lighting and surface texture effects 619
Using image luminance to create texture
You can use the currently selected image’s luminance, or lightness, to produce surface
texture. Light parts of the image create dents; whereas darker parts create raised areas.
The overall effect gives an embossed look to the image.
Before (left) and after (right) adding texture based on image luminance.
To create surface texture by using image luminance
1 To apply the effect to:
• The canvas — Click the Canvas in the Layers panel.
• A selection — Click a selection tool from the toolbox, and drag in the document
window to select an area.
• A layer — Click a layer in the
Layers panel.
2 Choose Effects Surface Control Apply Surface Texture.
3 Choose Image Luminance from the Using list box.
If you want to apply an inverted texture, enable the Inverted check box.
4 Adjust the Softness slider to control the amount of distortion created by the
texture.
5 In the Appearance of Depth area, adjust any of the following sliders:
Amount — controls how much surface texture is applied to the image. Moving
the slider all the way to the right applies the maximum amount.
Picture — controls how much of the color from the original image is applied to
the texture. At 100%, the full color of the picture shines through. Moving the
slider to the left displays more black, leaving only the shine.
Shine — controls how much highlight appears on the surface of the texture.
Higher Shine values make the texture look metallic.
Reflection — maps a clone source image or pattern onto the texture at a
variable percentage
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