Corel Painter X3 Win/Mac, EDU, EN User's Guide Page 646

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Using lighting and surface texture effects 623
Using channels and layer masks to create texture
Corel Painter lets you produce surface texture based on an alpha channel or a layer
mask. You can use this method only if you added an alpha channel, or a layer that
contains a layer mask, to the image.
When you apply the texture to a channel, the area that surrounds the edges of the
channel appears raised. When you apply texture to a layer mask, the layer mask acts as
a boundary for the texture and the texture appears around the edges. For more
information, see “Creating and deleting layer masks” on page 518.
Before (left) and after (right) adding texture based on a saved alpha channel.
Before (left) and after (right) adding texture based on a layer mask.
To create surface texture based on a channel or layer mask
1 In the Layers panel, select a layer or the canvas.
If you want to use a layer mask, you must select the layer to which the layer mask
is attached. Make sure that the layer mask is not blank.
2 Choose Effects Surface Control Apply Surface Texture.
3 Choose the channel or layer mask from the Using list box.
If you want to apply an inverted texture, enable the Inverted check box.
4 Adjust the Softness slider to control the amount of distortion created by the
texture.
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