586 Corel Painter X3 Getting Started Guide
• A selection — Click a selection tool from the toolbox, and drag in the document
window to select an area.
• A layer — Click a layer in the Layers panel.
3 Choose Effects Focus Glass Distortion.
4 Choose Original Luminance from the Using list box.
5 Adjust any of the Glass Distortion controls. For information, see “Glass Distortion
controls” on page 586.
Glass Distortion controls
• Softness — controls the transitions between displaced colors
Increasing the Softness setting creates more intermediate steps, which produces a
smoother distortion. If you experience aliasing in a glass distortion, try increasing
the Softness setting.
• Refraction (Map type) — displaces pixels in the same way that an optical lens
bends light. This is the best map type for creating distortions that you’d expect
from looking through glass.
• Vector Displacement (Map type) — moves pixels in a specific direction
• Angle Displacement (Map type) — moves pixels in different directions
• Amount — controls the degree of displacement. Moving the slider to the right
increases the distortion.
• Variance — creates multiple variations in the neighborhood of the displacement.
The result of increasing variance depends on the type of image and other settings.
• Direction — controls the direction of displacement. The 3 o’clock position
corresponds to 0°. The Refraction map type is not dependent on direction.
• Inverted — inverts the selected source
• Quality — changes the quality of the distortion
Applying Motion Blur
This effect makes an image appear as if it has been blurred by movement. You can
control the angle, radius, and direction of the blurring effect.
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